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Autodesk 3Ds MAX 2014 Free Download
Try free for 30 days. DOWNLOAD FREE TRIAL. V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation. Without interruption. V-Ray’s seamless 3ds Max integration keeps your workflow fluid and smooth. Try V-Ray for 3ds Max free for 30 days Fully functional. Copy ‘cgauth.dll‘ file to C: Program Files Chaos Group V-Ray RT for 3ds Max 2017 for x64 bin Done, enjoy! For V-Ray v3.20.02 for 3ds Max 2015: Download and run vrayadv32002max2015x64.exe; On the 2nd screen, click Customize and then uncheck Install WIBU key drivers; Finish installation following instructions.
Autodesk 3Ds Max 2014 is to a great degree novel programming which is used for 3D illustrating. It is generally used by the specialists. This application goes with a to a great degree comprehensive game plan of mechanical assemblies and decisions. You can similarly download Autodesk 3ds Max 2015.
This application has two one of a kind variations. One is Autodesk 3Ds Max which is used by Game specialists and Visual Effects experts, while the other is Autodesk 3Ds Max Design which is interestingly made for Architects and Engineers. This item is a bleeding edge application which can be used for Cinema and vivified films manifestations and other Game progression. It comes wrapped with some extraordinary mechanical assemblies which are creative and cool. As this item is overpowering so it eats up some time in its foundation. Its interface is to a great degree master and complex and do whatever it takes not to be dumbfounded about it. There are various hotkeys and backup ways to go with the objective that you work more rapidly. Without a doubt the most basic features of this item are impelled polygon, Texture showing, Character vivacity Toolkit and pipeline et cetera. With everything considered Autodesk 3Ds Max is the most used and remarkable choice of every master.
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FEATURES OF AUTODESK 3DS MAX 2014
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- It is the most complete 3D modeling software.
- It can completely animate crowds.
- The graphics created are very realistic.
- The professional tools are also improved.
- There is an improvement in shading and designing.
AUTODESK 3DS MAX 2014 TECHNICAL SETUP DETAILS
- Software Full Name: Autodesk 3ds Max 2014
- Setup File Name: Autodesk_3ds_Max_2014_EFGJKS_Win_64bit_dlm.sfx.exe
- Full Setup Size: 3.06GB
- Setup Type: Offline Installer / Full Standalone Setup:
- Compatibility Architecture: 32 Bit (x86) / 64 Bit (x64)
- Latest Version Release Added On: 04th October, 2015
- Developers: Autodesk
SYSTEM REQUIREMENTS FOR AUTODESK 3DS MAX 2014
- Operating System: Windows 7/8
- Memory (RAM): 4GB
- Hard Disk Space:4.5GB
- Processor: Multi Core Processor.
3D Studio Max 2014 is a professional 3D computer graphics program for making 3D animations, models, games and images. It was developed and produced by Autodesk Media and Entertainment. It has modeling capabilities, a flexible plugin architecture and can be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios and architectural visualization studios. It is also used for movie effects and movie pre-visualization.
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Virtualbox serial port settings. New Tools and Features in 3D Studio MAX 2014
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- Particle Flow
- Populate crowd animation
- DX 11 viewport rendering
- Perspective Match
- Vector map support
- 2D Pan and Zoom
Features
MAXScript is a built-in scripting language that can be used to automate repetitive tasks, combine existing functionality in new ways, develop new tools and user interfaces, and much more. Plugin modules can be created entirely within MAXScript.
Character Studio
Character Studio was a plugin which since version 4 of Max is now integrated in 3D Studio Max, helping users to animate virtual characters. The system works using a character rig or “Biped” skeleton which has stock settings that can be modified and customized to the fit character meshes and animation needs. This tool also includes robust editing tools for IK/FK switching, Pose manipulation, Layers and Keyframing workflows, and sharing of animation data across different Biped skeletons. These “Biped” objects have other useful features that help accelerate the production of walk cycles and movement paths, as well as secondary motion.
Scene Explorer
Scene Explorer, a tool that provides a hierarchical view of scene data and analysis, facilitates working with more complex scenes. Scene Explorer has the ability to sort, filter, and search a scene by any object type or property (including metadata). Added in 3ds Max 2008, it was the first component to facilitate .NET managed code in 3ds Max outside of MAXScript.
DWG import
3ds Max supports both import and linking of DWG files. Improved memory management in 3ds Max 2008 enables larger scenes to be imported with multiple objects.
Texture assignment/editing
3ds Max offers operations for creative texture and planar mapping, including tiling, mirroring, decals, angle, rotate, blur, UV stretching, and relaxation; Remove Distortion; Preserve UV; and UV template image export. The texture workflow includes the ability to combine an unlimited number of textures, a material/map browser with support for drag-and-drop assignment, and hierarchies with thumbnails. UV workflow features include Pelt mapping, which defines custom seams and enables users to unfold UVs according to those seams; copy/paste materials, maps and colors; and access to quick mapping types (box, cylindrical, spherical).
Constrained animation
Objects can be animated along curves with controls for alignment, banking, velocity, smoothness, and looping, and along surfaces with controls for alignment. Weight path-controlled animation between multiple curves, and animate the weight.
Either the Skin or Physique modifier may be used to achieve precise control of skeletal deformation, so the character deforms smoothly as joints are moved, even in the most challenging areas, such as shoulders. Skin deformation can be controlled using direct vertex weights, volumes of vertices defined by envelopes, or both.
Integrated Cloth solver
In addition to reactor’s cloth modifier, 3ds Max software has an integrated cloth-simulation engine that enables the user to turn almost any 3D object into clothing, or build garments from scratch. Collision solving is fast and accurate even in complex simulations.
Local simulation lets artists drape cloth in real time to set up an initial clothing state before setting animation keys.
Cloth simulations can be used in conjunction with other 3ds Max dynamic forces, such as Space Warps. Multiple independent cloth systems can be animated with their own objects and forces. Cloth deformation data can be cached to the hard drive to allow for nondestructive iterations and to improve playback performance.
Integration with Autodesk Vault
Autodesk Vault plug-in, which ships with 3ds Max, consolidates users’ 3ds Max assets in a single location, enabling them to automatically track files and manage work in progress. Users can easily and safely share, find, and reuse 3ds Max (and design) assets in a large-scale production or visualization environment.
Windows 8 and Windows 7 (64-Bit)
Intel or AMD Multi-Core Processor
4 GB RAM Minimum (8 GB Recommended)
4.5 GB free disk space for installation
3.25 GB free Disk Space for Downloading
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